Since in this period, I do not have much free time, and something needs to be written in blogs.(And then I was completely lazy, I only do that I write comments) I decided to sketch my “pseudo-review” about the game Operation 7 (I call it “Oz”), since in my free time I prefer to rest … and I do it, it is in it.
“Teach a fighter!"
It is this phrase that the newly arrived player is greeted. How much I play, I did not start teaching. =)
Well, now in brief that below will be painted in more detail. Before us is the next Korean "On-line Rubilovo" with a conditionally free system. And their set of “buns” and “Pecheneg” distinguish it from a thousand Korean brothers.
But the brothers were the aforementioned thousand? In my opinion there is no. I read a lot of reviews about such Korean online shooters. In all reviews, the "Koreans" are compared together with the Constitutional Court. And I agree with them. This is all the same CS only slightly modified. In this case, there are much more modifications, and thanks to this I compare it with COD4. And do not loudly write that COD4 is better and this game is not good for him. I will explain further and further … And to agree with me or not, you should already decide.
"Poyshki" and "cookie"
For me, the most important difference between this game and all others is an opportunity to choose my own appearance and create the most suitable weapon.
How this happens … When creating a character, you choose your appearance from several possible "crusts". But later you will have acceleration for imagination. Now let’s talk about such a pleasant “cook” as “creating your own weapons”
Yes … this is a paradise for me and many playing in this game. Of course there are already ready -made weapons configurations, and no one prevents you from choosing them. But … you can diversify your choice a little, and start collecting weapons by "pieces". and these "pieces 6 (!).
Trigger – stressed trigger, or box. This is the heart of your "combat comrade"
Tsevyo – when shooting from rifles and carbines, the left hand of the shooter, as a rule, supports weapons and is on the forend. It protects the hand of the arrow from contact with the warmed trunk.
The muzzle is the barrel. It was worthless in Africa
The butt-he is the same shoulder emphasis, provides accuracy of shooting … Well, if you wish, you can call on someone’s arrogant birth.
Sight – you do not know what the “sight” is? Then the bullet is already flying to you.
Clip – a kind of “barracks for bullets”.
Each of the “piece” presented to choose from their characteristics. And thanks to this, you can assemble a sniper version from the AK-74 case, or, on the contrary, the option for close combat. But unfortunately (and maybe fortunately) you will not be able to stick a barrease from the “barret 50” to the body from M4, add the forearm from the AK-74 with a tactical handle, put the sight from the AUG A2 on top, and fix it all with a folding butt from the MP-5, and force it to shoot with a fraction. Since the next “cookie” awaits us … A sign of a zero studio took part in the creation of the game for many in the first parts of Rainbow Six – GFI Studio. And they know a lot about weapons and other military equipment. I will not talk more about the main weapon. Since you better go in and “indulge” in the dash yourself.
The same sniper AK-74
Unfortunately, secondary weapons cannot be configured, but his choice is quite wide, and everyone will find the weapon he needs. Since secondary weapons include not only pistols, but also shotgun, automatic pistols, and pistols machine guns.
Such https://casinoluxury.uk/games/ additional weapons, the main will envy.
Now … appearance. In this game, the appearance is no less important than you have a spare store with you (that is, sometimes it may well save your life). And the masking property of the costume is especially important, here it plays a large role. Quite often you have to catch a bullet with a head due to the fact that I did not notice a skillfully disguised enemy.
We are also allowed to be disguised as a ready-made set of clothes, and give the opportunity to collect our own style. But the choice of clothes, here is not inferior to the choice of “weapons”. And begins from standard uniforms of various special forces, and various business suits. The choice ends with the opportunity to choose a diving suit, or also the outfit of the “real kid from the street, and reading the Rep”.
The same diver
The next “cookie” is … that grenades and cartridges now need to be bought separately. But you need to buy not the number of ammunition, but the time to use them. However … In addition to all this, the game has implemented a uniform system. In other words, if your character does not buy a belt for grenades, while having grenades with him. In battle, the game will kindly show you the muzzle … and you will run without grenades (since grenades do not wear pockets), having only firearms with you. Also speaking of weapons … if you wish, you can abandon secondary weapons, and grenades. and run only with the main weapon.
The next “cookie” is the same … And maybe “Poyshchka” is the “state of weapons” with each shot, the condition worsens, and if the condition will deteriorate, he will wedge, and if it is wedges, then it does not work so well, and he can “work not so well” only because he can only rust! Yes, yes … it rusts. I personally conducted an experiment on my “combat comrade”, for which I then paid in the literal sense of the word. I lowered the condition below 50% because of which the amount for the repair amounted to 3,500 gold.
»We are not veterans – but we can shoot."
Now the conversation will go about the gameplay and its component. And the gameplay here is surprisingly simple, unpretentious, and delivers a bunch of fun and adrenaline. But as always, everything is in order.
The essence of the game is banal to horror, and it is precisely because of this that pure adrenaline delivers … there are 2 conditional teams: blue and yellow. The difference is only in the color and place of the Renaissance of the teams. The player’s task can be different but the basis is one … to extinguish everything that moves and tries to take you into the sight. Even the beginning of the team Desmachis here begins with the phrase "Mission?! Forget it! Stupidly soak them all!"
And the good to “soak” someone, do not let half the clip into it. One bullet is enough in the head or one or two queues to the torso (unless of course you have bullets in the "milk").
That’s the whole main gameplay that is diluted with various game modes (each card has its own modes), and also the settings of cards. For example, some cards have the opportunity to choose the time of day. Well, the settings of the modes themselves. You can choose a Renaissance (base or by chance), introduce a restriction on weapons:
Only the main thing – even the turtle is clear.
Only additional – the battle occurs on additional weapons, which is already crazy in itself and is often created only in order to unwind and save on the repair of the main gun.
Only hand -to -handmade – madness in a square plus a sea of fumes and a funny mood.
And so all the time … From murder to murder, from map to card, from level to level, from one weapon to another … You will improve your tactics, and your weapon.
"Is it rush in my eyes, or a grenade rushed nearby"
Well, how could I not mention what all this joy rests on … namely, on the graphics and on sound accompaniment.
The graphics here are not sophisticated, and not wrapped in giant textures with shadeers of the 10th model. The graphics are simple here … She is only so that the player can immerse himself enough into the game. But he did not forget that he was in the virtual world.
The cards look great, the sensation spoils only a little “wretched” transport models. The rest is the same-shadows, glare, models of characters, weapon models … Everything looks worthy.
An example of one of the cards
I want to say about the sound separately. Here he is just on top. For each sound, the developers were not too lazy to make their own sound. Here by sound you can understand almost more than by the very image in the monitor. Thanks to this, it is easy to calculate the careless enemy by one sound only. Even I was a little dumbfounded when in my right column I heard the sound from falling into the water that I had taken off. And it was precisely the sound of the fall of the sleeve into the water … not a clang of the metal, but sorry for the expression "gourmet". By the way, on the Bulkani, I also calculated the enemy of the murderer with a muffler.
“My clip is empty … But your holey carcass no longer needs lead."
In conclusion … the game is certainly not from the category of "super". She especially grazes in front of a giant with a code name Cod. But in my opinion, the game is much better. And certainly several times better than other "Koreans". I do not argue, the KS "Golden Classics" and always play it. But personally, I really liked her. Great game for the evenings that does not take up much space. I think everyone has a game of such an appointment, when all the hits have been completed, and time needs to be killed ..